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- Electronic Arts
- GRID - Season 03

GRID - Season 03
Released: 11/10/2019
Base Game
GRIDDeveloper
Codemasters
Publisher
Codemasters, GRID, Electronic Arts
Description
Buy the ‘GRID Season 3: Track Day Hypercars’ now, and receive the following content:
33 ADDITIONAL CAREER EVENTS INCLUDING: 15 exclusive Track Day Hypercar Events, 15 others including all game content, PLUS 3 new Showdowns.
NEW CARS: Included in Season 3 are the Ferrari FXX-K Evo, the Koenigsegg Agera RS, the Koenigsegg Jesko, and the iconic Bugatti Veyron 16.4 Super Sport.
BONUS CARS: Additionally, Season 3 brings with it two bonus cars, available for those with any version of GRID. The Honda NSX-GT and the NISSAN GT-R Racing Car (GT500 Spec) to race in Multiplayer and FreePlay modes.
NEW TRACK: Loved by drivers and fans alike with its snaking corners and old-school aesthetic, players will be heading to Japan to get to grips with the Suzuka Circuit. Regardless of the six routes they choose, each of the nine weather and time of day conditions will be at the disposal of all GRID players.
Price
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Followers
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Reviews
64% positive out of 14
Updated 15/12/2025 13:15
Metacritic
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Copies sold
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Revenue
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Twitch
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Highest ranking achieved on 19/05/2023
Top Sellers Ranking
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Reviews History
What this shows: Review accumulation over time reveals player sentiment and community reception. The line tracks total review count growth—steep increases indicate viral moments or major updates. The colored bars show daily review breakdown: green (positive) vs. red (negative). Watch for sudden red spikes, which often signal controversies, technical issues, or unpopular changes. Sustained green dominance (70%+ positive) correlates with long-term sales success. For investors, review velocity matters—games maintaining 1,000+ reviews per month show healthy engagement. Compare review ratios to Metacritic scores to spot discrepancies between critic and player reception.
Player Statistics
What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.
Showing player statistics for the base game: GRID
Search Interest
What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"
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