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Q4 shifted from profit to loss with sales down sharply year over year, while pipeline value depends on Alaska Gold Fever launch execution and tighter cash discipline.
Company: Baked Games
Game: Alaska Gold Fever

Q4 losses narrowed year over year, but the business remains dependent on one unreleased title, execution discipline, and successful conversion of wishlist momentum into revenue.
Company: Noobz from Poland

The central tension for Simteract S.A. lies in its dual-track strategy: balancing stable but capped "work-for-hire" revenue (Prodigy Track) against the higher-risk, higher-reward potential of proprietary IP (North Star Track).
Company: Simteract

The central tension for Purple Ray Studio is the stark contrast between its reported net profit and its operational cash burn.
Company: Purple Ray Studio

The central tension for Draw Distance S.A. is no longer about growth or "next hits," but immediate existential survival. Operating under formal restructuring proceedings since July 2025, the studio has effectively ceased to function as a traditional game developer.

Valve now lets Early Access developers display planned 1.0 launch timing, improving visibility into PC game pipelines and reducing uncertainty for players and investors.

Roblox’s blockbuster bookings growth and strong 2026 guidance may signal the end of gaming’s slowdown and the rise of platform-driven monetization.

Record bookings mask a 70% collapse in Net Income as soaring costs and massive revenue deferrals weigh down the portfolio amidst acquisition uncertainty.
Company: Electronic Arts

GTA VI has a date, but the core business relies on legacy assets. We analyze the "Net Bookings" beat, the "Switch 2" pivot, and the glaring absence of recent releases in the top contributors list.
Company: Take-Two Interactive