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- Project CARS - Stanceworks Track Expansion

Project CARS - Stanceworks Track Expansion
Released: 29/01/2016
Base Game
Project CARSDeveloper
Slightly Mad Studios
Publisher
Electronic Arts
Description
The X-Bow is motorcycle specialist’s KTM first ever car creation as the Austrian company has entered the sports car market with an innovative no-frills roadster.
MX-5 RadBul Formula Drift
Formula Drift Racing star “Mad” Mike Whiddett has gained a reputation for building some of the most extreme drifting machinery on this planet and his newest project is undoubtedly the most spectacular – The MX-5 RadBul Formula Drift.
BMW 1-Series M-Coupé Stanceworks Edition
Inspired by the BMW experts over at Stanceworks, the 1-Series M-Coupé Stanceworks Edition is a special edition of BMW’s popular 1-Series road car already available in Project CARS.
BMW 2002 Turbo Stanceworks Edition
Stanceworks have also created a special version of a true BMW classic, as Project CARS users can exclusively enjoy the BMW 2002 Turbo Stanceworks edition.
Bannochbrae
Over 4.5 miles long, this new road course situated in the highlands of Scotland takes drivers through the village of Bannochbrae
Price
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Followers
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Reviews
95% positive out of 56
Updated 15/12/2025 12:32
Metacritic
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Copies sold
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Revenue
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Twitch
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Reviews History
What this shows: Review accumulation over time reveals player sentiment and community reception. The line tracks total review count growth—steep increases indicate viral moments or major updates. The colored bars show daily review breakdown: green (positive) vs. red (negative). Watch for sudden red spikes, which often signal controversies, technical issues, or unpopular changes. Sustained green dominance (70%+ positive) correlates with long-term sales success. For investors, review velocity matters—games maintaining 1,000+ reviews per month show healthy engagement. Compare review ratios to Metacritic scores to spot discrepancies between critic and player reception.
Player Statistics
What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.
Showing player statistics for the base game: Project CARS
Search Interest
What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"
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