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- The Sims™ 4 Get To Work

The Sims™ 4 Get To Work
Released: 18/06/2020
Base Game
The Sims™ 4Developer
Maxis
Publisher
Electronic Arts
Description
What's included in this pack

About the Game
You rule the workplace with The Sims™ 4 Get to Work. Actively control your Sims while they’re on the job, and determine whether they're headed toward a big promotion or becoming the workplace menace. Jump to the rescue and save countless lives as a doctor, torment your neighbors with mischievous inventions as a scientist, or investigate crime scenes and crack the big cases as a detective. If you’d rather be your own boss, you can even create, customize, and manage your own retail businesses and become a Simoleonaire! You decide how your Sims get to work.- Become a doctor, detective, or scientist — Control your Sims in all-new career venues. Use your analytical mastermind to create crazy inventions as a scientist; see what secrets you uncover as you investigate crime scenes as a detective; or treat patients, deliver babies, and perform emergency surgery as a doctor.
- Create unique retail businesses — You rule your business! Create any type of retail business you desire, including bakeries, clothing boutiques, art galleries, bookstores, and many more. Customize every facet of your business with Build Mode, and watch the Simoleons roll in! Select what items to sell, manage your employees as you see fit, and schmooze your customers to close the sale.
- Learn new skills — Teach your Sims some new skills to create more unique objects to enjoy in The Sims 4. Capture the picture-perfect photo or bake and decorate a delicious treat with the new Photography and Baking skills. Display your creations at home or sell them to earn some extra Simoleons!
Price
$39.99
Followers
No data
Reviews
45% positive out of 269
Updated 12/12/2025 12:11
Metacritic
No data
Copies sold
No data
Revenue
No data
Twitch
No data
Highest ranking achieved on 16/05/2023
Top Sellers Ranking
What this shows: Steam's top sellers ranking is updated hourly based on revenue, not unit sales. A game consistently in the top 20 demonstrates strong commercial performance. Look for sustained periods in high positions (green zones) which indicate stable revenue generation. Sharp drops often correlate with the end of promotional sales or the launch of competing titles. Investors should note that top 10 placements typically have significant impact on quarterly earnings, especially for mid-sized publishers.
Reviews History
What this shows: Review accumulation over time reveals player sentiment and community reception. The line tracks total review count growth—steep increases indicate viral moments or major updates. The colored bars show daily review breakdown: green (positive) vs. red (negative). Watch for sudden red spikes, which often signal controversies, technical issues, or unpopular changes. Sustained green dominance (70%+ positive) correlates with long-term sales success. For investors, review velocity matters—games maintaining 1,000+ reviews per month show healthy engagement. Compare review ratios to Metacritic scores to spot discrepancies between critic and player reception.
Player Statistics
What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.
Showing player statistics for the base game: The Sims™ 4
Search Interest
What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"
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