Borderlands: Claptrap's Robot Revolution

Borderlands: Claptrap's Robot Revolution

Released: 28/09/2010

Game Informations

Developer

Gearbox Software

Publisher

2K

Description

It all started when the Hyperion Corporation decided it had enough of the greedy, haggling treasure hunters on Pandora. They were always selling, selling, selling and hardly ever buying high-quality, previously-owned munitions. This was acceptable when there was The Vault to hunt for and Eridian Guardians to clear out of the way, but now they were just a drain on the local economy and resources. Hyperion, like most corporations, was neither good nor evil. It was all about profit, and now the most profitable action was to unclog the drain. Of course, Hyperion already had just such a contingency plan already in place.
Unfortunately, the treasure hunters were one tough hairball. They had torn through thousands of beasts, bandits and corporate soldiers on Pandora. The direct route wasn’t going to work. So they decided to activate the top-secret, Interplanetary Ninja Assassin Claptrap!
The plan was to have the Ninja Assassin take out the treasure hunters in more subtle ways: backstabbing, poisoning, spreading catty rumors, etc. However, the Ninja Assassin was smarter than they thought. He was self-aware, and he didn’t like what he saw -- claptraps everywhere being used for target practice or as menial corporate servants.
So instead of taking on the treasure hunters, he decided to take on Hyperion. He rallied the claptraps to his cause, and the claptraps overran much of Hyperion Corporation’s territory. Of course, our heroes were trapped in the middle. They are eventually hired by Mr. Blake (VP of Mercenary Relations and Tourism for Hyperion Corporation) to quell the revolution. While the treasure hunters had no love lost for Hyperion Corporation, the claptraps were assimilating all life on Pandora and converting them into claptraps. In the end, they must stop the Interplanetary Ninja Assassin Claptrap in order to release his control over all of Pandora’s claptraps and collect their reward, of course.
New Features:
  • Fight waves of once-friendly, now-homicidal claptraps (ranged, melee and kamikaze).
  • Encounter claptrap-ified creatures including crab-traps, rakk-traps, skag-traps and a variety of bandit-traps.
  • Battle Hyperion Corporation’s battalions of highly-trained and well-armed soldiers.
  • Boss runs galore: 11 boss battles including 5 new bosses and 3 claptrap-ified foes from the past.
  • Collect novelty items such as: 3D glasses, oil cans and pink panties to earn achievements/trophies.
Number of Missions/Areas:
  • 7 new main missions
  • 14 new side missions
  • Fight the final boss battle in one very familiar area from your past. The game comes full circle and gives the player a sense of closure.
  • There are 6 backpack slots (*3* per playthrough).
  • Earn 2 more skill points (1 per playthrough)

Multiplayer options may have changed, please see the main title for more information
Game overview

Price

$29.99

Followers

No data

Reviews

88% positive out of 251

Updated 15/12/2025 12:35

Metacritic

69

Copies sold

No data

Revenue

No data

Twitch

No data

SteamView on SteamOfficial WebsiteMetacritic

Reviews History

What this shows: Review accumulation over time reveals player sentiment and community reception. The line tracks total review count growth—steep increases indicate viral moments or major updates. The colored bars show daily review breakdown: green (positive) vs. red (negative). Watch for sudden red spikes, which often signal controversies, technical issues, or unpopular changes. Sustained green dominance (70%+ positive) correlates with long-term sales success. For investors, review velocity matters—games maintaining 1,000+ reviews per month show healthy engagement. Compare review ratios to Metacritic scores to spot discrepancies between critic and player reception.

Borderlands: Claptrap's Robot Revolution - Reviews History
Track total reviews and daily positive/negative breakdown

Player Statistics

What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.

Showing player statistics for the base game: Borderlands Game of the Year

Search Interest

What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"