Civilization V - Civ and Scenario Pack: Korea

Civilization V - Civ and Scenario Pack: Korea

Released: 11/08/2011

Game Informations

Developer

Firaxis Games, Aspyr (Mac), Aspyr (Linux)

Publisher

2K, Aspyr (Mac), Aspyr (Linux)

Description

The Korea Civilization and Scenario Pack brings you both the Korea Civilization and the new Scenario: The Samurai Invasion of Korea, to further enhance your Civilization V experience. Rule the world as Sejong, King of the Choson Dynasty, with your invincible Turtle Ships and Hwach’a artillery!

Scenario Description:

The great warlord Toyotomi Hideyoshi has unified Japan. To keep his Samurai busy, his eye now turns west to Korea. Will he be able to expand his empire? Or will Korea's Chinese allies arrive in time? Play as one of four Civilizations: Korea, China, Manchuria, or Japan.

Sejong the Great (1397-1450 AD)

The fourth king of the Choson Dynasty of Korea, and considered by many to be the greatest king in Korean history. His reign was marked by his deep care for his people’s welfare and his encouragement of sciences and technology. He is credited with the creation of the Korean written language.
Game overview

Price

$4.99

Followers

No data

Reviews

58% positive out of 215

Updated 15/12/2025 12:35

Metacritic

No data

Copies sold

No data

Revenue

No data

Twitch

No data

#2063Top Seller

Highest ranking achieved on 20/06/2024

SteamView on SteamOfficial Website

Top Sellers Ranking

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Steam Top Sellers Ranking History
Daily best and worst positions in Steam's top sellers chart | Range: #4,227 - #9,195

Reviews History

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Civilization V - Civ and Scenario Pack: Korea - Reviews History
Track total reviews and daily positive/negative breakdown

Player Statistics

What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.

Showing player statistics for the base game: Sid Meier's Civilization® V

Search Interest

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