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- Duke Nukem Forever: Hail to the Icons Parody Pack

Duke Nukem Forever: Hail to the Icons Parody Pack
Released: 11/10/2011
Base Game
Duke Nukem ForeverDeveloper
Gearbox Software
Publisher
2K
Description
Key Features:
- Three All-New Modes – Freeze Tag provides some of the most fun team gameplay in Duke Nukem Forever. Players cooperate to freeze and shatter their opponents in succession for huge point streaks and combos. See who can hold on to the babe the longest in Hot Potato and play free-for-all Duke style in Hail to the King.
- Call of Duke – Duke engages in modern combat in a war-torn city. Foes don’t stand a chance against the Duke when he spams the map with the N00b T00b.
- Sandpit – Players take the role of mini-Duke in a giant sandbox with two bases at either end made out of children’s toys. This map features Sticky Bombs.
- Inferno – Time machine engage! Duke does combat in a hellish landscape of lava and teleporters. Who turned on the 16-bit graphics, and more importantly, where did this DFG come from?
- 2Forts1Bridge – Hats? Duke loves hats. Give him a minigun and he’ll take down all comers.
Price
$9.99
Followers
No data
Reviews
54% positive out of 37
Updated 15/12/2025 12:35
Metacritic
No data
Copies sold
No data
Revenue
No data
Twitch
No data
Highest ranking achieved on 24/02/2024
Top Sellers Ranking
What this shows: Steam's top sellers ranking is updated hourly based on revenue, not unit sales. A game consistently in the top 20 demonstrates strong commercial performance. Look for sustained periods in high positions (green zones) which indicate stable revenue generation. Sharp drops often correlate with the end of promotional sales or the launch of competing titles. Investors should note that top 10 placements typically have significant impact on quarterly earnings, especially for mid-sized publishers.
Reviews History
What this shows: Review accumulation over time reveals player sentiment and community reception. The line tracks total review count growth—steep increases indicate viral moments or major updates. The colored bars show daily review breakdown: green (positive) vs. red (negative). Watch for sudden red spikes, which often signal controversies, technical issues, or unpopular changes. Sustained green dominance (70%+ positive) correlates with long-term sales success. For investors, review velocity matters—games maintaining 1,000+ reviews per month show healthy engagement. Compare review ratios to Metacritic scores to spot discrepancies between critic and player reception.
Player Statistics
What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.
Showing player statistics for the base game: Duke Nukem Forever
Search Interest
What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"
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