Sid Meier's Civilization® VI: Australia Civilization & Scenario Pack

Sid Meier's Civilization® VI: Australia Civilization & Scenario Pack

Released: 23/02/2017

Game Informations

Developer

Firaxis Games, Aspyr (Mac), Aspyr (Linux)

Publisher

2K, Aspyr (Mac), Aspyr (Linux)

Description

John Curtin leads Australia in Sid Meier’s Civilization VI! Australia grows and thrives in territory, where other civs would have difficulty, by getting full Housing from coastal starts. Their districts get improved yields when built in attractive terrain. John Curtin provides bonus production to Australia when they have been the target of a declaration of war, or have liberated a city. This pack also includes the new “Outback Tycoon” scenario: can you accumulate your fortune by striking gold, creating massive herds of livestock, or by preserving this land's natural beauty for future generations?

Includes the Australian civilization with John Curtin, the Digger unique unit, Outback Station unique improvement and a new Natural Wonder:

  • Civ Unique Ability: Australian coastal cities always receive extra Housing. Pastures also trigger the Culture Bomb effect, grabbing adjacent tiles from other civs and City-States. Yields from Campuses, Commercial Hubs, Holy Sites and Theater Squares are enhanced in attractive terrain.
  • Leader Unique Ability: John Curtin’s unique ability is called “Citadel of Civilization.” Australia gets bonus production at the start of a Defensive War, and when it liberates a city.
  • Unique Unit: Australia’s unique unit is the Digger, which gets bonuses to combat on land tiles adjacent to water and when fighting outside their territory.
  • Unique Infrastructure: The Outback Station is a tile improvement that unlocks with the Guilds civic, and can be upgraded with Steam Power and Rapid Deployment. It provides food and production, with bonus food for adjacent Pastures.

New “Outback Tycoon” Scenario:

  • This uniquely economic-focused Scenario has you take control of one of four Colony Governments as you compete to explore and develop the natural beauty and wealth of Australia.
  • Includes unique units and gameplay effects, with no combat between players.
  • 60 turn limit.

New Uluru Natural Wonder:

  • This desert wonder provides bonus Faith and Culture to adjacent tiles.
Game overview

Price

No data

Followers

No data

Reviews

47% positive out of 783

Updated 15/12/2025 12:28

Metacritic

No data

Copies sold

No data

Revenue

No data

Twitch

No data

#234Top Seller

Highest ranking achieved on 09/06/2024

SteamView on SteamOfficial Website

Top Sellers Ranking

What this shows: Steam's top sellers ranking is updated hourly based on revenue, not unit sales. A game consistently in the top 20 demonstrates strong commercial performance. Look for sustained periods in high positions (green zones) which indicate stable revenue generation. Sharp drops often correlate with the end of promotional sales or the launch of competing titles. Investors should note that top 10 placements typically have significant impact on quarterly earnings, especially for mid-sized publishers.

Steam Top Sellers Ranking History
Daily best and worst positions in Steam's top sellers chart | Range: #1,813 - #6,370

Reviews History

What this shows: Review accumulation over time reveals player sentiment and community reception. The line tracks total review count growth—steep increases indicate viral moments or major updates. The colored bars show daily review breakdown: green (positive) vs. red (negative). Watch for sudden red spikes, which often signal controversies, technical issues, or unpopular changes. Sustained green dominance (70%+ positive) correlates with long-term sales success. For investors, review velocity matters—games maintaining 1,000+ reviews per month show healthy engagement. Compare review ratios to Metacritic scores to spot discrepancies between critic and player reception.

Sid Meier's Civilization® VI: Australia Civilization & Scenario Pack - Reviews History
Track total reviews and daily positive/negative breakdown

Player Statistics

What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.

Showing player statistics for the base game: Sid Meier’s Civilization® VI

Search Interest

What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"