- New Connect
- Forever Entertainment S. A.
- We are the Plague Demo

We are the Plague Demo
DEMOReleased: 24/05/2019
Full Game
We are the PlagueDeveloper
Forever Entertainment S. A.
Publisher
Forever Entertainment S. A.
Description

"I am the voice of the Plague, not your silly imagination. I am the only thing, that can save you from a long and painful process that inevitably leads to, let’s say, dead for good. Without any chance to come back."

The Plague is generous and bountiful. It will give you tools, it will give you a weapon. You will be changed, transformed into something else. Just submit...
You have chosen to serve the Plague. Driven by hatred traverse the scorched and devastated lands in search of a revenge. Be the part of a legion, devouring cities and all living creatures, play against humanity to achieve your own goal.
Creatures you meet during your journey are a living proof of an inevitable change the Plague will bring upon the Earth. Crooked, in constant pain, blind followers. Your body and mind turn too. You are a part of a disease, your bones grow into a weapon, mysterious objects give you a strange power....
...And there's this voice in your head

JOIN THE PLAGUE
- Single player story mode
- Original, hand-drawn 2D graphics
- Tactical, turn-based fighting system
- RPG elements with character customization
- Dedicated, ambient soundtrack

Price
Free to Play
Followers
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Reviews
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Metacritic
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Copies sold
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Revenue
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Twitch
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Player Statistics
What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.
Search Interest
What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"
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