House Builder Demo

House Builder Demo

DEMO

Released: 06/10/2020

Game Informations

Full Game

House Builder

Developer

FreeMind S.A.

Publisher

PlayWay S.A.

Description

Become one man construction crew and build a Canadian house.

See how the construction technologies differ from each other. Learn how to apply proper materials and procedures during building process.
Build houses brick by brick, element after element, down from the foundations and up to the roof.

Elements of your house have physical properties, and they will require not only precision but also some dexterity to be used properly.

Use various tools depending on the situations and requirements. Improve your skills, use better equipment to be able to build complex structures quickly and efficiently.
Finish the building the way you like. Give the structure you built a unique visual characteristic using different materials and their properties.
Game overview

Price

Free to Play

Followers

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Reviews

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Metacritic

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Copies sold

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Revenue

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Twitch

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SteamView on SteamOfficial Website

Player Statistics

What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.

Search Interest

What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"