Magic Nations - Card Game

Magic Nations - Card Game

Released: 20/09/2018

Game Informations

Available DLC (1)

Developer

Prime Bit Games SA

Publisher

Prime Bit Games SA

Description

Jump into the fantasy world of the Magic Nations card battle game. Grab your card deck and fight your opponents from all over the world.
This is a strategy card game where you constantly must adapt to battlefield conditions. Collect new, powerful units, expand your deck with unique characters, buy and sell your cards!

Magic Nations is a card game with features the deployment of its troops in two rows and subsequent moves with its units until the opponent has no moves available or cards left!

The game world is inhabited by six races:
  • beautiful and brave Amazons,
  • cunning and wily Humans,
  • courageous and warlike Dwarves,
  • wise and eternal Elves,
  • sinister and mysterious Necromancers,
  • and strong and brutal Orks
Each of them has a unique set of features which make the gameplay different. Find your favorite race and become its master.
Game overview

Price

$14.99

Followers

307

Updated 12/12/2025 17:51

Reviews

100% positive out of 14

Updated 12/12/2025 12:45

Metacritic

No data

Copies sold

658

Revenue

$2.5K

Twitch

No data

SteamView on SteamOfficial Website

Reviews History

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Magic Nations - Card Game - Reviews History
Track total reviews and daily positive/negative breakdown

Followers History

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What this shows: Follower count tracks ongoing community engagement over time. Unlike wishlists (which reflect purchase intent), followers indicate sustained interest and active monitoring. Rapid growth spikes often correlate with viral moments, major updates, or positive press coverage. For released games, continued follower growth suggests healthy long-term engagement, which supports DLC sales and live-service revenue. For unreleased games, steady upward trajectory indicates building hype. Compare the slope of this line to similar titles—steeper growth rates predict stronger commercial performance. Use the comparison feature to benchmark against up to 4 genre competitors simultaneously for comprehensive competitive analysis.

Magic Nations - Card Game - Followers History
Track follower growth over time

What this shows: Recent follower momentum across different time periods. Positive growth indicates increasing community interest and can signal upcoming catalysts like announcements, updates, or viral moments. Compare short-term (24h, 3D) vs long-term (14D, 30D) trends to identify acceleration or deceleration in community growth. Sudden spikes often precede or follow major news events.

Followers Growth
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Player Statistics

What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.

Search Interest

What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"