Helix Jump: Letter Madness

Helix Jump: Letter Madness

Released: 20/05/2024

Game Informations

Base Game

Helix Jump

Developer

VOODOO

Publisher

QubicGames

Description

Compete in the new multiplayer gameplay mode! Be the first to collect all the letters of the drawn word and become the winner!

With this DLC you will unlock:

  • new local multiplayer mode "Get Them All" with special rules: Fall, jump and collect letters to form a word. The first person to do it wins the whole game! It may seem simple, but it only takes one careless move to fall on the red spot and you lose a letter!
  • extra 2000 coins to unlock skins faster

Enjoy the new gameplay mode, compete with others in a special race to collect letters and spend your additional coins!
Game overview

Price

$1.9960% OFF

$0.79

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SteamView on Steam

Player Statistics

What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.

Showing player statistics for the base game: Helix Jump

Search Interest

What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"