- New Connect
- The Farm 51
- NecroVision

NecroVision
Released: 20/05/2009
Developer
The Farm 51
Publisher
Fulqrum Publishing
Description
Seeking adventure, young American Simon Bukner joins the British army in war-torn Europe of 1916. During a particularly ferocious battle, Bukner and his battalion are pushed into a series of dark trenches where they encounter mysterious phenomenon. As they move through the labyrinth they discover that there is a greater evil hiding underneath the battle-fields of the Great War — an evil that is forcing its way into our world and threatens to wipe out humanity. In the depths of this newly discovered underworld, Bukner must confront the dark forces and fight for the survival of mankind.
- An engrossing storyline blends elements of a traditional war shooter with magic and the supernatural world
- Players fight with authentic WWI era weapons, powerful magic artifacts and vampire powers
- Hordes of enemies that include humans, demons and vampires
- Massive, brutal boss battles
- Intense, fast-paced FPS combat stands out from the trend of plodding shooters
- Battle online with up to 16 players
Price
$0.74
Followers
No data
Reviews
69% positive out of 1,301
Updated 12/12/2025 12:46
Metacritic
63
Copies sold
86.7K
Revenue
$271.8K
Twitch
No data
Highest ranking achieved on 01/08/2023
Top Sellers Ranking
What this shows: Steam's top sellers ranking is updated hourly based on revenue, not unit sales. A game consistently in the top 20 demonstrates strong commercial performance. Look for sustained periods in high positions (green zones) which indicate stable revenue generation. Sharp drops often correlate with the end of promotional sales or the launch of competing titles. Investors should note that top 10 placements typically have significant impact on quarterly earnings, especially for mid-sized publishers.
Reviews History
What this shows: Review accumulation over time reveals player sentiment and community reception. The line tracks total review count growth—steep increases indicate viral moments or major updates. The colored bars show daily review breakdown: green (positive) vs. red (negative). Watch for sudden red spikes, which often signal controversies, technical issues, or unpopular changes. Sustained green dominance (70%+ positive) correlates with long-term sales success. For investors, review velocity matters—games maintaining 1,000+ reviews per month show healthy engagement. Compare review ratios to Metacritic scores to spot discrepancies between critic and player reception.
Player Statistics
What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.
Search Interest
What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"
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