- New Connect
- The Farm 51
- Painkiller Hell & Damnation: Full Metal Rocket

Painkiller Hell & Damnation: Full Metal Rocket
Released: 26/04/2013
Base Game
Painkiller Hell & DamnationDeveloper
The Farm 51
Publisher
Prime Matter
Description
Key Features:
- Three classic multiplayer maps now shine in their HD glory including new gameplay options: Meatless, Blink, Mines suited for different modes (Survival, Deathmatch, Team Deathmatch, Capture The Flag), featuring the new Survival mode style
- New Survival Mode: single player Survival mode with dedicated Leaderboards: play with limited ammo, and avoid being killed to gain access to weapon lockers and to proceed to the next area
- One new HD Survival map: Town
- One new HD map for all multiplayer modes: Prison
- New multiplayer skins: SS Zombie and Leper
- New enemies: Executioner and Beast
- New weapon for multiplayer mode: Mine
Price
$3.99
Followers
No data
Reviews
52% positive out of 25
Updated 12/12/2025 12:26
Metacritic
No data
Copies sold
No data
Revenue
No data
Twitch
No data
Reviews History
What this shows: Review accumulation over time reveals player sentiment and community reception. The line tracks total review count growth—steep increases indicate viral moments or major updates. The colored bars show daily review breakdown: green (positive) vs. red (negative). Watch for sudden red spikes, which often signal controversies, technical issues, or unpopular changes. Sustained green dominance (70%+ positive) correlates with long-term sales success. For investors, review velocity matters—games maintaining 1,000+ reviews per month show healthy engagement. Compare review ratios to Metacritic scores to spot discrepancies between critic and player reception.
Player Statistics
What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.
Showing player statistics for the base game: Painkiller Hell & Damnation
Search Interest
What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"
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