- New Connect
- The Farm 51
- Painkiller Hell & Damnation: Medieval Horror

Painkiller Hell & Damnation: Medieval Horror
Released: 25/01/2013
Base Game
Painkiller Hell & DamnationDeveloper
The Farm 51
Publisher
Prime Matter
Description
- Expansion of Survival Mode: Players can now progress through maps in a similar manner to the campaign coop mode (i.e. It's no longer limited to a specific spot in a map/chapter).
- New Survival Mode: Boss Audience - players can now fight against bosses in survival mode; players need to cooperate and coordinate to defeat bosses by using environment traps and weapons
- New Boss and Multiplayer Skin: White Demon
- New Enemy and Multiplayer Skin: Assassin Greed (In remembrance of the famous assassin John P. Greed)
- Environmental Weapon: Parcel Gun - Use this device and shoot “organic” parcels at your foes to keep them at bay.
- New Tarot Card: Fear (“In case you’re surrounded by demons and fiends, fear not! Fear them!” – Ezukral III. ancestor of Belial)
- One Brand-new Multiplayer Map called “Inhumator”
- Three Popular Multiplayer Maps (Psycho, Illuminati, Chaos) remade to the HD versions and also available in classic mode
Price
$3.99
Followers
No data
Reviews
45% positive out of 22
Updated 12/12/2025 12:26
Metacritic
No data
Copies sold
No data
Revenue
No data
Twitch
No data
Reviews History
What this shows: Review accumulation over time reveals player sentiment and community reception. The line tracks total review count growth—steep increases indicate viral moments or major updates. The colored bars show daily review breakdown: green (positive) vs. red (negative). Watch for sudden red spikes, which often signal controversies, technical issues, or unpopular changes. Sustained green dominance (70%+ positive) correlates with long-term sales success. For investors, review velocity matters—games maintaining 1,000+ reviews per month show healthy engagement. Compare review ratios to Metacritic scores to spot discrepancies between critic and player reception.
Player Statistics
What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.
Showing player statistics for the base game: Painkiller Hell & Damnation
Search Interest
What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"
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