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- Bloober Team SA
- Layers of Fear: Inheritance

Layers of Fear: Inheritance
Released: 02/08/2016
Base Game
Layers of Fear (2016)Developer
Bloober Team SA
Publisher
Aspyr
Description
Layers of Fear: Inheritance expands the plot from Layers of Fear and tells the story of the painter’s daughter, who comes back to her childhood home to face her past. Can she forgive her father, or will she resent all that has happened? Relive her experiences and witness the full scope of the tragedy that has swallowed up the family.
Lead the daughter through what’s left of the mansion and take part in the madness that her father bestowed upon the whole family. Face the memories of her past and shape them into the destiny that awaits her.
Features:
- A completely new narrative experience that expands the story of Layers of Fear
- Explore the painter’s house from his daughter’s perspective
- Multiple endings based on how you play the game
- A return to the terrifying and psychedelic experience that you loved from the base game
Price
$4.99
Followers
No data
Reviews
78% positive out of 402
Updated 12/12/2025 12:22
Metacritic
70
Copies sold
No data
Revenue
No data
Twitch
No data
Highest ranking achieved on 02/12/2024
Top Sellers Ranking
What this shows: Steam's top sellers ranking is updated hourly based on revenue, not unit sales. A game consistently in the top 20 demonstrates strong commercial performance. Look for sustained periods in high positions (green zones) which indicate stable revenue generation. Sharp drops often correlate with the end of promotional sales or the launch of competing titles. Investors should note that top 10 placements typically have significant impact on quarterly earnings, especially for mid-sized publishers.
Reviews History
What this shows: Review accumulation over time reveals player sentiment and community reception. The line tracks total review count growth—steep increases indicate viral moments or major updates. The colored bars show daily review breakdown: green (positive) vs. red (negative). Watch for sudden red spikes, which often signal controversies, technical issues, or unpopular changes. Sustained green dominance (70%+ positive) correlates with long-term sales success. For investors, review velocity matters—games maintaining 1,000+ reviews per month show healthy engagement. Compare review ratios to Metacritic scores to spot discrepancies between critic and player reception.
Player Statistics
What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.
Showing player statistics for the base game: Layers of Fear (2016)
Search Interest
What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"
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