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- BE-A Walker Demo

BE-A Walker Demo
DEMOReleased: 07/04/2020
Full Game
BE-A WalkerDeveloper
Tequilabyte Studio
Publisher
Games Operators
Description
STORY
Dying Earth is overpopulated and humanity searches for new planets to colonize and to extract much needed resources. Eldorado is an Earth-like planet covered with huge jungles and mountains full of rare minerals and it is an ideal option for colonization. But two things are making colonization quite complicated: the first one is the atmosphere which is poisonous to the human race, and the second one is the native race of warlike humanoid creatures that is not going to share its home with some sky people. Although the first problem can be solved by air filters, even the battle armor can't help against huge sprears and other missiles of the hostile tribes.
GAMEPLAY
You are the pilot of battle mech “BE-A Walker” (Biped Enhanced Assault Walker). Your mission is to defeat the hostile natives to protect the colony population. But annihilation of the native race is not the only way to stop the war. Choose your side and make the decision that suits you best: to be a human, a true son of Earth fighting for survival of your race and killing whoever stands in his way, or to be a humanist who's trying to protect the poor natives, victims of the greedy invaders.
Controlling the mech is not an easy thing. Raise up one leg, move it to the left or to the right, and then make a step. Repeat it for another one. This is how the walker walks.
Control every leg to smash the enemies or to avoid grenades and missiles.
FEATURES
- Seamlesly generated world.
- Lack of loot-boxes.
- The weirdest and most cruel walking simulator out there.
- Upgrade your mech and weapons to become more dangerous.
- Defeat the natives or lead them in their effort to protect their homeworld.
Price
Free to Play
Followers
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Reviews
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Metacritic
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Copies sold
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Revenue
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Twitch
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Player Statistics
What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.
Search Interest
What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"
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