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- Radio Commander: Squad Management

Radio Commander: Squad Management
Released: 10/04/2020
Base Game
Radio Commander: Vietnam '64Developer
Serious Sim
Publisher
Games Operators, PlayWay S.A.
Description
Gain the insight into each unit’s squad and get more attached to your subordinates. Learn their names. Remember faces of outstanding soldiers. Observe, as they improve skills (over 60 unique perks! some of them affects an entire unit) and are doing better on the battlefield. Move them between platoons. Take care of their health by sending them on a vacation. Recruit new soldiers and expel from service those who are unfit to fight. The more experience your troops gain, the better they will behave on the battlefield. For the purposes of the DLC, we have designed a comprehensive morale system - for every single soldier and the entire Baker Company.
But there’s more! Squad Management DLC also deepens the main story. Check out a beautifully designed glossary. In it, you will find portraits of all the main heroes and learn more about their backgrounds. Another new feature is a highly functional log that records all dialogues, decisions and events making it much easier to follow the story.
Key features:
- list of every unit’s personnel
- exp and leveling up system for units
- over 60 unique perks soldiers can learn on a battlefield
- soldiers’ portraits
- complex morale system for every soldier and whole Baker Company
- glossary with main heroes’ portraits and backstories
- promotion system
- moving soldiers between units
- sending soldiers on leaves
- enlisting newbies
- discharging soldiers
- log with all dialogues, missions’ outcomes, player’s decisions etc.
Price
$3.49
Followers
No data
Reviews
61% positive out of 38
Updated 12/12/2025 12:37
Metacritic
No data
Copies sold
No data
Revenue
No data
Twitch
No data
Highest ranking achieved on 08/06/2023
Top Sellers Ranking
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Reviews History
What this shows: Review accumulation over time reveals player sentiment and community reception. The line tracks total review count growth—steep increases indicate viral moments or major updates. The colored bars show daily review breakdown: green (positive) vs. red (negative). Watch for sudden red spikes, which often signal controversies, technical issues, or unpopular changes. Sustained green dominance (70%+ positive) correlates with long-term sales success. For investors, review velocity matters—games maintaining 1,000+ reviews per month show healthy engagement. Compare review ratios to Metacritic scores to spot discrepancies between critic and player reception.
Player Statistics
What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.
Showing player statistics for the base game: Radio Commander: Vietnam '64
Search Interest
What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"
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