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- The Beast Inside Demo

The Beast Inside Demo
DEMOReleased: 01/03/2019
Full Game
The Beast InsideDeveloper
Illusion Ray Studio
Publisher
Movie Games S.A., PlayWay S.A.
Description
Adam, CIA cryptanalyst, leaves Boston and moves to the country with his wife, Emma. His handlers are afraid they won’t be able to keep him safe there, but Adam believes he needs a peaceful place in the woodland, to take a shot at military code and alter the course of the Cold War. As it turns out, this area is quite the opposite of a peaceful place...
In the attic Adam finds the hidden diary of Nicolas which, once opened, carries the nightmares of the past right into the present, putting the lives of both Adam and Emma in a great danger. How come the mysteries from Civil War era seem to be connected to what is happening during the Cold War?
Who was Nicolas, the man who lived in that house more than a hundred years ago?
The Beast Inside offers a gripping new twist on thriller and survival horror genres.
Long-buried secrets, personal tragedies and madness spanning more than a century. Story driven game merging horror and thriller. The Beast Inside seamlessly merges survival horror and thriller, offering gripping new twists in both genres.
- Discovering complex semi-open world from first person perspective
- Controlling two protagonists in two different time periods
- Every item is fully interactive
- Interacting with the environment and solving physics-based puzzles
- Breaking and deciphering codes, looking for clues in old texts
- Hiding and running from a wide range of entities
- Or fighting with them, using a revolver and environmental advantages or your wits
- Realistic graphics - achieved with the magic of UE4 engine and an extended use of photogrammetry techniques.

Price
Free to Play
Followers
No data
Reviews
No data
Metacritic
74
Copies sold
No data
Revenue
No data
Twitch
No data
Player Statistics
What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.
Search Interest
What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"
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