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- Farm Manager 2018 - Brewing & Winemaking DLC

Farm Manager 2018 - Brewing & Winemaking DLC
Released: 14/01/2019
Base Game
Farm Manager 2018Developer
Cleversan Games
Publisher
PlayWay S.A., Sim Farm S.A.
Description
New plants are more opportunities
The extension contains 13 new plants for cultivation, including the 6 most-known strains of vines, barley and 6 species of hops. Each plant has its own specific needs, which is why only their proper care will allow you to collect abundant crops.
Machines in motion
Harvesting by hand takes a long time and is no longer profitable in large areas. On the machinery market you will find a new machine intended for harvesting vines, which will speed up work in the field.
Additional buildings and extensions in industry
Craft beer or commercial beer? Wine with various details of the grapevine? In Farm Manager 2018 "Beercraft and Winemaking" all these options are available. The additional content also includes a place for the production of various types of malts, which will certainly be useful when brewing beer. In production buildings, on a small scale you can choose your own mixes and, step by step, create your unique recipe and place your own label on the produced bottle.
Resting matters
How to increase the value of wine? Of course by aging them! At your disposal you have a new type of storage - a cellar where you can store the most refined effects of your work.
New challenges
The tradition of beer and wine production dates back many centuries, so it is worth to deal with the cultivation of hops and vines in two additional scenarios and learn the secrets of their production.
Price
$0.69
Followers
No data
Reviews
83% positive out of 30
Updated 12/12/2025 12:31
Metacritic
No data
Copies sold
No data
Revenue
No data
Twitch
No data
Highest ranking achieved on 06/05/2025
Top Sellers Ranking
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Reviews History
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Player Statistics
What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.
Showing player statistics for the base game: Farm Manager 2018
Search Interest
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