- Warsaw Stock Exchange
- PlayWay S.A.
- Game Builder Tycoon Demo

Game Builder Tycoon Demo
DEMOReleased: 07/02/2024
Full Game
Game Builder TycoonDeveloper
AM Playhouse
Publisher
PlayWay S.A.
Description

Create and sell games, gain fame and wealth, research new technologies, manage taxes and salaries, take loans if needed, and compete with 5000 companies. Experience the thrill of running your own studio in Game Builder Tycoon Demo.


Design standout games by selecting key elements like art, features, quests, dialogue, music, level, and world design. Work solo in the prologue, choose the genre, theme, platform, game size, art style, viewpoint, and features. Launch your game in the market and create sequels. Imagine a platformer game set in a sci-fi world with 2D-pixel art and multiplayer options. The possibilities for customization are endless!


Choose your character and define their role—be it as a coder or an artist. Each character has three attributes: IQ, creativity, and insight, which affect six skills: tech, art, writing, design, music, and marketing. Create a unique character that fits your vision. As you progress, continuously train yourself in various ways to stay ahead in the competitive market.


As your game progresses, research and unlock new elements. Discover new genres like survival or simulation, themes like zombies or pirates, devices like consoles or mobile, game sizes, art styles like semi-realistic or stylized, features like localization or tutorials, viewpoints like isometric or third-person, and marketing strategies like free demos or media advertisements. With over 60 things to unlock, the possibilities are endless to create your next hit games.


Feeling unmotivated? Don't worry, you're competing with 5000 other companies. They are smart and hardworking, just like your team. Create better games and use effective marketing tactics to earn more and stay ahead.


Experience advanced features including hiring systems, new offices, more unlockable features, game publisher mode, longer gameplay, and countless new explorations waiting for you in the full game.
Price
Free to Play
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Player Statistics
What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.
Search Interest
What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"
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