- Warsaw Stock Exchange
- PlayWay S.A.
- Photographer's Life Simulator Demo

Photographer's Life Simulator Demo
DEMOReleased: 15/05/2025
Full Game
Photographer's Life SimulatorDeveloper
Poisonic Studio
Publisher
PlayWay S.A.
Description
The demo offers a limited version of the full game, allowing players to experience the core gameplay mechanics. It includes approximately 40 minutes of gameplay with an integrated language selection feature.
In this version, access to basic content is available. Players can view cameras, photography studios, and products for sale to customers, but these features will remain locked in the demo. Similarly, the flooring and wall painting menus will be visible but not usable.
The employee hiring menu will also be accessible but non-functional. While some areas of the map will be restricted, the core gameplay loop remains intact. Customers will visit the studio, request photo sessions, and make payments, allowing players to experience the fundamental mechanics of the game.
Price
Free to Play
Followers
No data
Reviews
No data
Metacritic
No data
Copies sold
No data
Revenue
No data
Twitch
No data
Player Statistics
What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.
Search Interest
What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"
Loading search interest data...