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- Shopkeeper: My First Supermarket Demo

Shopkeeper: My First Supermarket Demo
DEMOReleased: 26/05/2025
Full Game
Shopkeeper: My First SupermarketDeveloper
Supa Games
Publisher
Games Incubator, PlayWay S.A.
Description
Step behind the counter and get a first taste of supermarket management!
Try out the Shopkeeper Simulator Demo and experience the thrill of running your own store. Expand your shop, serve customers, and make smart business decisions—all while making sure you don’t go broke!
What’s Included in the Demo?
Manage Your Mini-Market
Start with a small store and learn the basics of running a supermarket in the Demo Version. Stock your shelves with a curated selection of products, handle both cash and card payments, and keep customers happy with fast service.Set Prices & Create Promotions
Experiment with pricing and run limited-time demo promotions to boost sales. Find the sweet spot between profit and customer satisfaction as you watch your goods fly off the shelves.Customize Your Store Layout
Choose from demo racks, cabinets, refrigerators, and freezers to organize your products. Arrange your store for maximum efficiency and visual appeal, and see how your choices affect customer flow.As you progress in the demo, unlock a handful of new items to expand your product range and attract more demanding customers. Discover what sells best and plan your next big move.
Why Play the Demo?
Hands-on Preview:
Experience the core gameplay loop of stocking, selling, and expanding.Exclusive Demo Content:
Play through unique demo scenarios and challenges.Strategic Depth:
Test your management and strategy skills before the full release.Shape the Game:
Share your feedback and help us improve Shopkeeper Simulator!Price
Free to Play
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Player Statistics
What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.
Search Interest
What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"
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