Clinically Dead

Clinically Dead

Released: 06/12/2018

Game Informations

Developer

Mogila Games

Publisher

Ultimate Games S.A.

Description

Clinically Dead is about the last seconds of your life and the strange flow of time while dying. Experience the few seconds of adventure that seem like an eternity.

The mystery of life after death. In the game, you are talking with yourself, with your subconsciousness.

It will happen eventually to all of us, but Mr. Samson is the guy who has no luck today – he’s dying. He is falling into his own mind and each next second is taking longer and longer. In the beginning, the first second felt like three seconds. Normal time was slower for him than for others. The next second one was like five minutes. He had a lot of time to rethink his life. For everyone else, this is the matter of seconds, but for him, this was taking forever. Finally, the last second of his life on earth was stretched to an infinite period of time... and this is the place where we are starting our adventure. The adventure where you are moving through a 4-dimensional
system. Space and time are connected here and you are free to move not only in three directions (width, height, and depth) but also in the fourth one – time.

Clinically Dead is a game about the flow of time while dying.

The action takes place in the mind of a person while he is dying. The time is flowing not as we are used to in reality. Not only can it flow into the future. But it can also stop or flow backward. Time is connected to space. So as we move through a level we also move through time. Time also changes various things in the game.

          

Time and space are connected. Moving through a level not only changes the time but also the player’s life.

Space-time is represented as colors which are indicated on the level of the game. The color blue represents a low time value. Red has a high time value. The rest of the colors represent the corresponding time between the minimum and maximum time. Think of it like a weather forecast where the temperature is represented with colors on a map. As you move your finger over the map, the temperature changes. It is the same thing in the game. As you move around a level, the time changes.

The time field itself can be also modified by moving various items in the game. Time also corresponds to points in a player’s life, which means there is negative time (a dark gray color) which makes the player respawn. Overall, it’s what can be called the “triple connection”. Time to space and time to the player’s health.

Goal

You are dying and you are trapped in your mind with your subconscious. All that is left before the moment of death is a couple of seconds. Your goal is to collect the seconds in order to die in peace. Beware of creatures in your mind. It's not a horror game but has some creepy moments – just as we like them.
Game overview

Price

$14.99

Followers

331

Updated 12/12/2025 15:34

Reviews

83% positive out of 42

Updated 12/12/2025 12:31

Metacritic

No data

Copies sold

1.9K

Revenue

$8.8K

Twitch

No data

SteamView on SteamOfficial Website

Reviews History

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Clinically Dead - Reviews History
Track total reviews and daily positive/negative breakdown

Followers History

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What this shows: Follower count tracks ongoing community engagement over time. Unlike wishlists (which reflect purchase intent), followers indicate sustained interest and active monitoring. Rapid growth spikes often correlate with viral moments, major updates, or positive press coverage. For released games, continued follower growth suggests healthy long-term engagement, which supports DLC sales and live-service revenue. For unreleased games, steady upward trajectory indicates building hype. Compare the slope of this line to similar titles—steeper growth rates predict stronger commercial performance. Use the comparison feature to benchmark against up to 4 genre competitors simultaneously for comprehensive competitive analysis.

Clinically Dead - Followers History
Track follower growth over time

What this shows: Recent follower momentum across different time periods. Positive growth indicates increasing community interest and can signal upcoming catalysts like announcements, updates, or viral moments. Compare short-term (24h, 3D) vs long-term (14D, 30D) trends to identify acceleration or deceleration in community growth. Sudden spikes often precede or follow major news events.

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Player Statistics

What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.

Search Interest

What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"