inBOX

inBOX

Releases: To be announced

Game Informations

Developer

Nhneno

Publisher

Ultimate Games S.A., Ultimate Publishing

Description

inBox - courier simulator

Welcome to a world where the alarm screams at 4 AM and your best friend is a can of cheap energy drink. Jump into your beat-up delivery van and try to survive a workday that never goes according to plan.

                                            

Daily struggle for survival

  • Sleepy mornings, broken elevators and the first stairs to climb.

  • Stats like hunger, fatigue or physiological needs – ignore them and your day will end quickly.

  • Energy drinks, hot dogs and fizzy sodas are your main diet.

                                            

Your van – your fortress

  • Start up the rattling diesel and drive wherever the GPS tells you.

  • Loading parcels is a separate mini-game – it never goes as smoothly as it should.

  • Stickers, skins and other useful upgrades.

                                            

Deliver packages, discover villages

  • Country roads, potholes and shabby towns with absurd names.

  • Customers who can be more problematic than the parcels themselves.

  • The further you go, the stranger things you’ll encounter.

                                            

Life on the edge

  • Pay your bills, refuel the van and keep yourself afloat.

  • Every day is a balance between making money and crashing your car into a ditch.

  • The community awaits your memes – because this game is as serious as its title.

                                            

inBox is a game about hard work, light humor and everyday absurdity.

How long can you survive as a courier?

Game overview

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SteamView on Steam

Search Interest

What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"